by Nathan Whitaker | Mar 16, 2024 | Blog, football, leadership, Resilience
When I graduated from Duke University in 1991, I wasn’t in a particular hurry to get back. To paraphrase Sal Maricano of ESPN, “Happiness was Durham in my rear-view mirror.” I’d gone up there to play baseball and football, but ended up playing...
by Nathan Whitaker | Feb 21, 2024 | Blog, leadership, Resilience
Last week I wrote about not transferring blame (via Colorado Mesa baseball). As leaders, as we — and those we lead — truly own our mistakes, it’s important that we also learn from them, and then move on. Learn from the past; don’t live in it. That...
by Nathan Whitaker | Feb 9, 2024 | Blog, leadership, relationships, Resilience, teambuilding, teamwork
I learned a new lesson in accountability while in Orlando to keynote an international conference for the Turfgrass Producers International, thanks to two days with the Colorado Mesa Mavericks baseball team, ranked in the top 10 of Division II college baseball. Before...
by Nathan Whitaker | Jan 15, 2024 | Blog, leadership, relationships, Resilience, teambuilding, teamwork
When I was in school at Harvard, I took a class from the late, brilliant Stephen Jay Gould, a paleontologist and big baseball fan (the latter is what helped me understand any of his examples). He spoke and wrote often of our preoccupation with otherwise meaningless...
by Nathan Whitaker | Jan 4, 2024 | Blog, leadership, relationships, Resilience, teambuilding, teamwork
I’ve been able to speak in some really neat settings, including to professional and college sports teams, on university campuses, in foreign countries…even at the Iowa Speedway. Last month may have been the most unique of them all, as I was invited to...
by Nathan Whitaker | Apr 27, 2023 | Blog, football, leadership, Resilience, teambuilding, teamwork
Be patient. Mean Joe Greene was drafted in 1969 by the Pittsburgh Steelers, and the team actually fell from 2 wins to only 1! The next year they drafted Terry Bradshaw and won 5. In 1972 Greene was tired of the slow progress and QUIT after the fourth game (the...
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